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| ioQuake3 game engine security vulnerabilities | | Published: |  | 01.08.2011 | | Source: |  | BUGTRAQ | | SecurityVulns ID: |  | 11824 | | Type: |  | library | | Level: |  | 6/10 | | Description: |  | Shell characters vulnerability, code execution. |
| Affected: |  | IOQUAKE3 : ioQuake3 2097 | | CVE: |  | CVE-2011-2764 (The FS_CheckFilenameIsNotExecutable function in qcommon/files.c in the ioQuake3 engine 1.36 and earlier, as used in World of Padman, Smokin' Guns, OpenArena, Tremulous, and ioUrbanTerror, does not properly determine dangerous file extensions, which allows remote attackers to execute arbitrary code via a crafted third-party addon that creates a Trojan horse DLL file.) | | |  | CVE-2011-1412 (sys/sys_unix.c in the ioQuake3 engine on Unix and Linux, as used in World of Padman 1.5.x before 1.5.1.1 and OpenArena 0.8.x-15 and 0.8.x-16, allows remote game servers to execute arbitrary commands via shell metacharacters in a long fs_game variable.) |
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